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5.5 Combat Tables

⚔️ Close Combat Modifiers

  • –1 WS: Fighting with two weapons
  • –1 WS: Target has the Sidestep skill
  • –2 WS: Failed Fear test

🏹 Shooting Modifiers

  • –1 BS: Target in cover
  • –1 BS: Moved and shot
  • –1 BS: Used Quick Shot (shot twice)
  • –1 BS: Target has Dodge skill

🧍 Knocked Down

  • Roll all close combat attacks twice and take the higher result
  • Take armour saves as normal
  • Stands up in the recovery phase
  • Can only half-move that turn
  • Cannot charge
  • If standing into combat, strikes last, regardless of Initiative or weapon

😵 Stunned

  • All close combat attacks hit automatically
  • All wound rolls succeed automatically
  • No armour saves
  • Becomes knocked down during recovery phase

🛡️ Armour Saves

Armour ComboSave
Shield11+
Shield + Nimble9+
Light Armour + Shield9+
Light Armour + Shield + Nimble7+
Heavy Armour + Shield7+
Heavy Armour + Shield + Nimble5+

🌀 Nimble

Applies only if your two close combat weapons are:

  • Shield + one of: Club, Axe or Sword
  • Grants a 9+ save from the shield
  • This is cumulative with armour-based saves
  • If warrior is not equipped with a Missile Weapon, Nimble also applies versus Shooting attacks.
  • See 5.7 Critical Wounds, Overkill, Nimble